DigitalCurling3
1.0.0
A curling simulation system for curling AIs
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Directories |
Files | |
file | apply_move.hpp [code] |
ApplyMove(), ApplyMoveResult を定義します | |
file | constants.hpp [code] |
定数を定義します | |
file | coordinate.hpp [code] |
座標変換関連を定義します | |
file | game_result.hpp [code] |
Result を定義します | |
file | game_setting.hpp [code] |
GameSetting を定義します | |
file | game_state.hpp [code] |
GameState を定義します | |
file | i_player.hpp [code] |
IShotRandomizer を定義します | |
file | i_player_factory.hpp [code] |
IPlayerFactory を定義します | |
file | i_player_storage.hpp [code] |
IPlayerStorage を定義します | |
file | i_simulator.hpp [code] |
ISimulator を定義します | |
file | i_simulator_factory.hpp [code] |
ISimulatorFactory を定義します | |
file | i_simulator_storage.hpp [code] |
ISimulatorStorage を定義します | |
file | move.hpp [code] |
Move を定義します | |
file | team.hpp [code] |
Team を定義します | |
file | transform.hpp [code] |
Transform を定義します | |
file | vector2.hpp [code] |
Vector2 を定義します | |
file | version.hpp [code] |
バージョン取得関数を定義します | |