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DigitalCurling3
1.0.0
A curling simulation system for curling AIs
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Directories |
Files | |
| file | apply_move.hpp [code] |
| ApplyMove(), ApplyMoveResult を定義します | |
| file | constants.hpp [code] |
| 定数を定義します | |
| file | coordinate.hpp [code] |
| 座標変換関連を定義します | |
| file | game_result.hpp [code] |
| Result を定義します | |
| file | game_setting.hpp [code] |
| GameSetting を定義します | |
| file | game_state.hpp [code] |
| GameState を定義します | |
| file | i_player.hpp [code] |
| IShotRandomizer を定義します | |
| file | i_player_factory.hpp [code] |
| IPlayerFactory を定義します | |
| file | i_player_storage.hpp [code] |
| IPlayerStorage を定義します | |
| file | i_simulator.hpp [code] |
| ISimulator を定義します | |
| file | i_simulator_factory.hpp [code] |
| ISimulatorFactory を定義します | |
| file | i_simulator_storage.hpp [code] |
| ISimulatorStorage を定義します | |
| file | move.hpp [code] |
| Move を定義します | |
| file | team.hpp [code] |
| Team を定義します | |
| file | transform.hpp [code] |
| Transform を定義します | |
| file | vector2.hpp [code] |
| Vector2 を定義します | |
| file | version.hpp [code] |
| バージョン取得関数を定義します | |