DigitalCurling3  1.0.0
A curling simulation system for curling AIs
i_simulator_storage.hpp
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22 
25 
26 #ifndef DIGITALCURLING3_I_SIMULATOR_STORAGE_HPP
27 #define DIGITALCURLING3_I_SIMULATOR_STORAGE_HPP
28 
29 #include <memory>
30 #include <string>
31 #include "json/common.hpp"
32 
33 namespace digitalcurling3 {
34 
35 class ISimulator;
36 
37 
38 
47 protected:
48  ISimulatorStorage() = default;
49  ISimulatorStorage(ISimulatorStorage const&) = default;
50  ISimulatorStorage & operator = (ISimulatorStorage const&) = default;
51 
52 public:
53  virtual ~ISimulatorStorage() = default;
54 
58  virtual std::unique_ptr<ISimulator> CreateSimulator() const = 0;
59 
65  virtual std::string GetSimulatorId() const = 0;
66 };
67 
68 } // namespace digitalcurling3
69 
70 
72 namespace digitalcurling3::polymorphic_json::detail {
73 
74 template <>
75 ToJsonRegistry<ISimulatorStorage> & GetToJsonRegistry<ISimulatorStorage>();
76 
77 template <>
78 FromJsonRegistry<ISimulatorStorage> & GetFromJsonRegistry<ISimulatorStorage>();
79 
80 } // namespace digitalcurling3::polymorphic_json::detail
82 
84 namespace nlohmann {
85 
86 template <>
87 struct adl_serializer<digitalcurling3::ISimulatorStorage> :
88  digitalcurling3::polymorphic_json::detail::Serializer<digitalcurling3::ISimulatorStorage> {};
89 
90 template <>
91 struct adl_serializer<std::unique_ptr<digitalcurling3::ISimulatorStorage>> :
92  digitalcurling3::polymorphic_json::detail::Serializer<std::unique_ptr<digitalcurling3::ISimulatorStorage>> {};
93 
94 } // namespace nlohmann
96 
97 #endif // DIGITALCURLING3_I_SIMULATOR_STORAGE_HPP
common.hpp
必要なJSON変換関数を定義します
digitalcurling3::ISimulatorStorage::operator=
ISimulatorStorage & operator=(ISimulatorStorage const &)=default
コピー代入演算子.何もコピーしません.サブクラスでのdefault実装をサポートするためのものです.
digitalcurling3::ISimulatorStorage::CreateSimulator
virtual std::unique_ptr< ISimulator > CreateSimulator() const =0
このストレージが持つ状態と同じ状態を持つシミュレータを生成する
digitalcurling3::ISimulatorStorage::GetSimulatorId
virtual std::string GetSimulatorId() const =0
対応するシミュレータのシミュレータIDを得る.
digitalcurling3::ISimulatorStorage
ISimulator の状態を保存するストレージ
Definition: i_simulator_storage.hpp:46
digitalcurling3
Digital Curling ライブラリはこの名前空間の中に定義されます
Definition: polymorphic_json.hpp:37