DigitalCurling3
1.0.0
A curling simulation system for curling AIs
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This is the complete list of members for digitalcurling3::ISimulator::Collision, including all inherited members.
a | digitalcurling3::ISimulator::Collision | |
b | digitalcurling3::ISimulator::Collision | |
Collision() | digitalcurling3::ISimulator::Collision | inline |
Collision(std::uint8_t a_id, std::uint8_t b_id, Transform const &a_transform, Transform const &b_transform, float normal_impulse, float tangent_impulse) | digitalcurling3::ISimulator::Collision | inline |
GetContactPoint() const | digitalcurling3::ISimulator::Collision | inline |
normal_impulse | digitalcurling3::ISimulator::Collision | |
tangent_impulse | digitalcurling3::ISimulator::Collision |