DigitalCurling3  1.0.0
A curling simulation system for curling AIs
digitalcurling3::GameState Member List

This is the complete list of members for digitalcurling3::GameState, including all inherited members.

enddigitalcurling3::GameState
extra_end_scoredigitalcurling3::GameState
game_resultdigitalcurling3::GameState
GameState()digitalcurling3::GameState
GameState(GameSetting const &setting)digitalcurling3::GameState
GameState(GameState const &)=defaultdigitalcurling3::GameState
GameState(GameState &&)=defaultdigitalcurling3::GameState
GetNextTeam() constdigitalcurling3::GameState
GetTotalScore(Team team) constdigitalcurling3::GameState
hammerdigitalcurling3::GameState
IsGameOver() constdigitalcurling3::GameStateinline
kExtraEndMaxdigitalcurling3::GameStatestatic
kShotPerEnddigitalcurling3::GameStatestatic
operator=(GameState const &)=defaultdigitalcurling3::GameState
operator=(GameState &&)=defaultdigitalcurling3::GameState
scoresdigitalcurling3::GameState
shotdigitalcurling3::GameState
Stones typedefdigitalcurling3::GameState
stonesdigitalcurling3::GameState
StonesFromAllStones(ISimulator::AllStones const &all_stones, std::uint8_t end)digitalcurling3::GameStatestatic
StonesIndexFromAllStonesIndex(size_t all_stones_index)digitalcurling3::GameStatestatic
StonesIndexToAllStonesIndex(Team team, size_t team_stone_index)digitalcurling3::GameStatestatic
StonesToAllStones(Stones const &stones, std::uint8_t end)digitalcurling3::GameStatestatic
thinking_time_remainingdigitalcurling3::GameState